List of Bosses in Final Fantasy Resonance
Find the remaining crystals and take down all of the threats standing in your way! Here's the list of all bosses in Final Fantasy Resonance.
| Other Bosses | ||
|---|---|---|
| ▼ Gilgamesh | ▼ Poison Flora | |
Belmodar
Belmodar | Location | Earth Shrine (Chapter 1) |
| How to Beat | Use Rain’s Fire to break its 145 stagger gauge. An introduction in the game's Stagger feature. | |
| Weakness | Fire, Dark | |
| Stats | Lv. 4 2,000 HP | |
| Reward | ・EXP x 300 ・Gil x 750 ・Phoenix Down |
Hell's Rider
Hell's Rider | Location | 2nd Floor of the Grandshelt Castle (Chapter 1) |
| How to Beat | Bring Antidote Herbs for Poison. Three Dark Skeletons accompany this Boss. | |
| Weakness | Ice, Light | |
| Stats | Lv. 6 4,000 HP | |
| Reward | ・EXP x 385 ・Gil x 360 ・MRP x 30 ・Mist Poison x 2 |
The Hunger
The Hunger | Location | Kolobos Ruins (Chapter 1) |
| How to Beat | Try to Stagger the first form to get free turns in the second phase. | |
| Weakness | Ice, then Light | |
| Stats | Lv. 9 2,500 HP | |
| Reward | ・EXP x 600 ・Gil x 210 ・MRP x 30 ・Potion x 2 |
Siren
Siren | Location | Siren’s Tower (Chapter 1) |
| How to Beat | Use Pray to Cure Charm Ailment. | |
| Weakness | Lightning | |
| Stats | Lv. 11 20,000 HP | |
| Reward | ・EXP x 700 ・Gil x 4200 ・Mrp x 30 ・Magicite Shard ・Siren Esper |
Liquid Thunder
Liquid Thunder | Location | Mt. Thunderclap (Chapter 2) |
| How to Beat | For this fight, Lightveil, Shellga, Multi-Cover, and Esuna are great restorative and defensive spells. | |
| Weakness | Earth | |
| Stats | Lv. 13 10,000 HP | |
| Reward | ・Lightning Scroll I ・EXP x 1350 ・Gil x 1500 ・MRP x 37 |
Mom Bomb
Mom Bomb | Location | Dwarven Forge (Chapter 2) |
| How to Beat | Be careful around this boss because it self-destructs around half HP and spawns 4 Bombs. | |
| Weakness | Water | |
| Stats | Lv. 14 21,000 HP | |
| Reward | ・Flame Scroll II ・EXP x 2150 ・Gil x 3600 ・MRP x 50 |
Antlion
Antlion | Location | Antlion's Den |
| How to Beat | All of Antlion's moves are Physical attacks so use Physical Counter to easily get back at it. | |
| Weakness | Water | |
| Stats | Lvl. 20 20,000 HP | |
| Reward | ・Mist Potion ・Earth Scroll I ・EXP x 2250 ・Gil x 3000 ・MRP x 50 |
Aether
Aether | Location | Wind Shrine (Chapter 2 / Rematch: Chapter 7) |
| How to Beat | Aether's Heavenly Wind can deal a lot of damage, so use Protect or other defensive skills before it lands. | |
| Weakness | Ice | |
| Stats | Lv. 18 / Lv. 46 (Rematch) 34,000 / 200,000 HP (Rematch) | |
| Reward | ・Sylph's Tiara ・EXP x 2802 ・Gil x 4580 ・Mrp x 50 (+15 Stagger Finish Bonus) |
Guardian
Guardian | Location | Mobliz Shipyard (Chapter 2) |
| How to Beat | The Guardian can be escaped by pulling Lever 16 during the shipyard security flee. If fought, resort to high burst damage and counterattacks to beat the time limit. | |
| Weakness | Lightning | |
| Stats | Lv. 25 18,000 HP | |
| Reward | ・Lightning Scroll I ・Hi-Potion ・EXP x 80 ・Gil x 300 ・MRP x 50 |
Adrastea
Adrastea | Location | After escaping the Mobliz Shipyard |
| How to Beat | Protectga will be useful during the fight. Also use the Arcane Guard when it is about to use Wave Cannon. | |
| Weakness | Lightning, Water | |
| Stats | Lvl. 16 25,000 HP | |
| Reward | ・Lightning Scroll II ・EXP x 2250 ・Gil x 3000 ・MRP x 50 |
Wave Lopros
Wave Lopros | Location | Cave of Waters (Chapter 3) |
| How to Beat | Kill the Azure Snappers it calls in first, since it eats them to heal and gain a buff. | |
| Weakness | Ice | |
| Stats | Lvl. 20 21,000 HP | |
| Reward | ・Water Scroll ・EXP x 1800 ・Gil x 1900 ・MRP x 60 (+18 Stagger Finish Bonus) |
Water Dragon
Water Dragon | Location | Old Town (Chapter 3) |
| How to Beat | Use Lightning, since Water only does half damage to this Boss. | |
| Weakness | Lightning | |
| Stats | Lvl. 21 24,000 HP | |
| Reward | Water Scroll ・EXP x 1800 ・Gil x 3000 (+883 Overkill Bonus) ・MRP x 60 (+17 Stagger Finish Bonus) |
Leviathan
Leviathan | Location | Lake Dorr (Chapter 3) |
| How to Beat | Destroy the Orbs first to weaken Leviathan. | |
| Weakness | Lightning | |
| Stats | Lv. 23 40,000 | |
| Reward | ・Magicite Shard ・EXP x 4500 ・Gil x 2400 ・MRP x 60 |
Alluvion
Alluvion | Location | Water Shrine (Chapter 3 / Rematch: Chapter 7) |
| How to Beat | Prepare to use Shell, Esuna, and Arcane Guard for this fight. | |
| Weakness | Lightning | |
| Stats | Lv. 26 / Lv. 48 (Rematch) 48,000 HP / 210,000 HP | |
| Reward | ・Azure Amulet ・EXP x 6410 ・Gil x 7740 ・MRP x 70 |
Ignis
Ignis | Location | Zoldaad Weapons Factory (Chapter 4) |
| How to Beat | Defend against Blistering Hellfire and use Rain as a tank. | |
| Weakness | Water, Doom Ailment | |
| Stats | Lv. 27 56,000 HP | |
| Reward | ・Solar Pendant ・EXP x 9000 ・Gil x 10000 ・MRP x 100 |
Slagworm
Slagworm | Location | Zoldaad Wasteland (Chapter 4) |
| How to Beat | Use Wind Attacks Like Clive's Aero Surge, and Onion Knight's Aeroga for this battle. | |
| Weakness | Wind | |
| Stats | Lv. 33 90,000 HP | |
| Reward | ・Mist X-Potion ・EXP x 18000 ・Gil x 13000 ・MRP x 132 |
Emperor of Zoldaad
Emperor of Zoldaad | Location | Zoldaad Imperial Citadel (Chapter 4) |
| How to Beat | Prepare various defensive spells and don't disregard the soldiers he summons. | |
| Weakness | Water | |
| Stats | Lvl. 30 52,000 HP | |
| Reward | ・X-Ether ・EXP x 9350 ・Gil x 30450 ・MRP x 130 |
Lazarov
Lazarov | Location | Zoldaad Castle (Chapter 4) |
| How to Beat | Use Earth Elemental Attacks when focusing on Lazarov and summon Carbuncle. | |
| Weakness | Earth | |
| Stats | Lvl. 30 45,000 HP | |
| Reward | ・EXP x 9000 ・Gil x 10000 (3000 Overkill Bonus) ・MRP x 145 (+44 Stagger Finish Bonus) |
Archwitch Fina
Archwitch Fina | Location | Fina's Psyche (Chapter 5) |
| How to Beat | Equip Warrior Of Light and Dark Resistant items. | |
| Weakness | Water, Light | |
| Stats | Lv. 38 100,000 HP | |
| Reward | ・Ribbon ・EXP x 15000 ・Gil x 19500 ・MRP x 132 |
Tellus
Tellus | Location | Tower of Mysidia (Chapter 5) |
| How to Beat | Know when to use physical and magic attacks. With Tellus being weak to wind, use Jake to fight against Tellus because Jake has both Wind physical and magical damage. | |
| Weakness | Wind, Doom Ailment | |
| Stats | Lvl. 39 135000 HP | |
| Reward | ・15000 Exp ・19500 Gil ・132 MRP (+40 Stagger Finish Bonus) ・x1 Golem Core |
Lux
Lux | Location | Rugged Mountain Path |
| How to Beat | Use Dark Elemental Attacks. With Lux frequently buffing herself, use Sakura's Magicide to remove it. | |
| Weakness | Dark, Doom Ailment | |
| Stats | Lvl. 41 125000 HP | |
| Reward | ・17000 EXP ・13500 Gil ・200 MRP ・x1 Halo Ring |
Optional Bosses
Gilgamesh
Gilgamesh | Location | ・Siren's Tower (Chapter 1) ・ Big Bridge (Chapter 5) |
| How to Beat | Do not prolong the fight and try to pour out tons of damage on him within a few turns. | |
| Weakness | None | |
| Stats | Lv. 11–45 6,000 – 180,000 | |
| Reward | ・None in the first encounter ・Genji Gloves ・Genji Armor |
Poison Flora
Poison Flora | Location | Siren's Tower (Dream of an Idealist Side Quest) |
| How to Beat | Poison Flora is relatively squishy, so just focus on attacking to avoid accumulating poison stacks. | |
| Weakness | Fire, Wind | |
| Stats | Lv. 7 1,200 HP | |
| Reward | ・EXP x 100 (+20 No Damage Bonus) ・Gil x 144 ・MRP x 15 (+5 Stagger Finish Bonus) ・Potion x 1 |
General Guide for Bosses
[1] Exploit Weaknesses.
Always hit a boss with its weak element to drain its Stagger Bar. When the bar empties, the boss loses its turn and you earn a Bonus Phase.
[2] Study Attack Patterns.
Watch for the exclamation mark on a boss in the Turn Order. This means a heavy attack is coming. Stagger the boss before it's their turn to cancel it.
[3] Choose Your Visions.
Any character can use the skills of an equipped Vision. A Vision with the right Resonance can also finish a fight fast after a Sweeping Stagger.
[4] Call in Espers.
Summoning an Esper costs MP. It acts for two turns, then unleashes its signature attack on its third and final turn. Save it for the difficult phases.
Bosses Interactive Map
Related Guides
Final Fantasy Resonance Wiki
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|---|---|
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