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How to Get Shantotto Vision - Final Fantasy Resonance

MabryLast Updated: November 2, 2026 at 9:49 AM
Table of Contents

Shantotto Basic Information

Shantotto
RoleCommando
Elements・Lightning
・Water
ResonanceColossal Shantotto II

How to Get Shantotto

They are found in northern Zoldaad.

AreaMap
Shantotto areaShantotto map

Shantotto Skills

Shantotto is a black mage from Final Fantasy XI and is a central character in one of its expansions. As a Vision, she is very much focused on magic attack. A lot of her passives increase damage dealt by magic and preventing her user from being Silenced. As a 3 star, she has some access to some powerful and deadly non-elemental magic, as well as Instant Death.

Their Mastery Bonus furthers increases their magical capabilities, including a passive that helps recover MP while in the overworld. This can be paired well with someone using Terra or has a lot of passives from Terra's Mastery Bonus as they both focus on magic damage.

Resonance: Colossal Shantotto II

Deal Dark magic damage to an enemy and fill LB gauge by 20%.

SkillDescription
ThunderDeal Thunder magic damage.
WaterDeal Water magic damage.
SyphonDrain MP from an enemy.
FaithIncrease magic attack of an ally.
Magic Attack +30%Increases damage dealt by magic attacks by 30%.
The Federation's FiendHalves MP cost of Shantotto's skills when the LB gauge is at 50% or higher.
Nightmare ScytheDeal Dark magic damage to an enemy and inflict Blind.
ThundaraDeal Thunder magic damage.
WateraDeal Water magic damage.
DeshellDecrease magic defense of an enemy.
Magic Defense +20%Reduces damage taken from magic attacks by 20%.
Nullify SilencePrevents Silence.
Salvation ScytheDeal Dark magic damage to an enemy and inflict Poison.
ThundagaDeal Thunder magic damage.
WatergaDeal Water magic damage.
DeathInsantly KO an enemy.
MP +20%Increases MP by 20%.
FlareDeal non-elemental magic damage to an enemy.
MeteorForbidden black magic that calls forth meteors.
Deal non-elemental magic damage to random enemies 4 times.
Play RoughIncrease damage dealt by Nightmare Scythe, Salavation Scythe, and Colossal Shantotto II by 40% against targets that have attacked self at least once.

Shantotto Mastery Bonus

MR LevelBonusAP Cost
1Restore MP on Defeating Foes20
2Magic +5Permanent
3Dark Rite (Increases damage dealt by magic attacks. Damage inversely scales with own HP.)20
4AP +8Permanent
5MP Stroll (Restores MP after walking a certain distance.)20
6MP +20Permanent
7Area Effect Adept (When multicasting, doubles MP cost, but keeps full effect - only during battle.)40
8Magic +15Permanent
9Dualcast (Grant use of 2 consecutive black or white magic spells in a single turn.)50
9AP +8Permanent

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