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Free Sunny's Soul Walkthrough - Clive Barker's Hellraiser Revival

AmosLast Updated: October 16, 2026 at 10:09 AM
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Free Sunny's Soul Summary

Free Sunny's Soul Walkthrough

[1] Free Sunny's Soul

Aidan tries to use the Genesis Configuration to find Sunny, but instead Pinhead appears.

Pinhead is Summoned

Pinhead makes a promise: if Aidan does what he wants, Sunny's soul will be freed. Aidan accepts this, so Pinhead brands Aidan with a strange power and tells him to follow him.

Aidan Branded with power

Get to the end of the hallway and turn left. Pinhead is waiting for you there, so follow him. Don't worry about the bladed bridge, as it will stop one by one when Pinhead passes it.

Eventually, you'll be back on the same path as Pinhead, and then he stops. A short shifting jump scare will occur where the labyrinth will change a bit, and Pinhead will disappear.

Pinhead denies this is hell

Now turn around and crouch through the red hallway to avoid the chains above you. Keep going until you turn a corner.

Keep moving towards the strange object in the distance until it starts to shapeshift. This is your clue to turn around and run, as it will turn into a spinning diamond that can kill you.

Silhouette transforming into a Diamond

The other end of the labyrinth will mysteriously start to close, but there will be an exit to the left you can take to escape the diamond. Keep going through the hallway.

Turn left because exit is closing

Eventually, you'll reach a part where you'll have to crouch to avoid strange roots. When you get to this area, do not go until the end, as there is another spinning diamond that could kill you.

Hallway with strange roots

Instead, wait for the diamond to start going in the opposite direction, follow it, and turn right at the next corner.

Turn right at the next corner

Wait for the spinning Diamond to get past you, and then run as fast as you can towards the exit of the hallways.

Spinning Diamond Gets past you

When the path splits, go right. From there, you will be able to reach the first Pain Pillar.

A split in the path

Make sure to get to the pillar quickly, as there are 4 paths where spinning diamonds will spawn. Once there, interact with the Pillar. The Pillar will bite onto Aidan and will increase his Max Health.

The first Pain Pillar

To get past the diamonds, wait until the first 3 diamonds are moving to one side, and then sprint past them. Then for the last diamond that's spinning in the opposite direction, sprint when it passes you.

Running Through Diamonds

Cross to the opposite side of the corridor. When you turn left, you may see a strange creature that can be seen climbing a wall. Ignore this for now, and turn right.

Strange Creature behind the wall

Just keep going through the corridors until you reach the room with two diamonds spinning up and down. To cross, wait until the first diamond is high in the air and get to the middle. Do the same for the second diamond to exit the room.

Running Through Diamonds 2

In the next hallway, go right and continue through that hallway. The left path is blocked. So, you can't follow the creature.

Strange Creature escapes to the left

When you get to the hallway with Spikes, a diamond will chase you to the middle of the next room. Run, and just stay in the middle. The room will suddenly shift into a prison scene.

Running to the center of the room

Aidan will be in disbelief. Walk to the mirror. A short cutscene of him watching someone in the mirror dimension walk to pictures of Sunny will start.

Walk to the Mirror

Look back at the real world where the pictures are, then back at the mirror. Break the glass with a quick time event.

Prompt to break the glass

The wall with the pictures will split in two, opening a path to a save point.

First Save Point

As you continue through the hallways, at one point you'll be at a crossroads. Turn right and keep walking. Eventually, you'll have to run and turn around to avoid the spinning diamond.

Running then turn around

Sprint until just before the stationary diamond, and turn right.

Turn right at Stationary Top

In this hallway, there are two paths. Both of them head in the same direction, a hallway with a lizard-like creature at the wall. Ignore it and crawl through the tentacles instead.

Strange Lizard at the wall

Now you'll end up in an area with a bridge full of spinning tops. The goal is to rotate the bridge with the Genesis Configuration so that the spinning tops are to your side when you walk through the middle. You will have to do this at least 3 times.

Rotate the spinning Bridge

When you get to the end, you'll find that Pinhead is waiting for you, right there. He'll tell you where to find Sunny's soul. It's in a pillar down there.

Pinhead is waiting

[2] Reach Sunny's Pillar

Walk down the stairs and into the spiral staircase. Do not immediately go down the spiral staircase, as there are a few tenderizers that will push you off. Move right after they recede to their holes.

Tenderizers that push you off

However, when you arrive at this platform, it will trigger the ceiling to go down. For the next section of tenderizer, they all go one at a time in order.

Platform that activates the ceiling going down

The third section will have all tenderizers push at the same time, so only go through at most three of them at once.

Tenderizers that push you off 2

At the bottom is one more tenderizer and the platform that cancels the descent of the ceiling. It will still stop right above you, so be careful. A wall right next to you will then open, so go through it.

Platform that stop the ceiling

Turn left at the intersection, towards the spinning diamonds.

Red Wall 1

Wait until a diamond just goes past you, and then follow behind it as fast as you can. When you reach the other side, activate the Pain Pillar for more "Suffering" or magic power.

Running Behind Diamonds

Now follow behind another spinning diamond and return to the corridor. Keep going through it until you reach the dead end. When you turn back towards the hallway, the labyrinth will have transformed.

The other side of the Corridor

At the end of these new hallways is a door you'll need to open.

New Door

You'll see Sunny's silhouette behind the glass. Keep opening the doors to the right, even if you end up in the same room. Eventually, you'll find a locked door, and the only way to open it is to "end it" on the noose.

Hanging Noose

The door opens to a staircase. At the bottom of the staircase is another savepoint.

Second Save Point

The hallways connect to a new misty open area. The area isn't open, however, so it's easy to find where you need to go.

New Misty Area

However, as you move through the area, you'll find the Chatterer walking past you. This serves as a warning of yet another Chatterer encounter.

The Chatterer

Continue roaming the area. When you see a blue light to your right, follow it to gain access to another Suffering Pillar for more Max Suffering.

Suffering Pillar 2

Continue roaming around. You'll eventually reach a door with two blue lights on the side.

Blue Flame Door

At the bottom of the staircase, after a short hallway, is a room with multiple corridors.

Another Escape

First, move through the corridor at the right of the blocked corridor.

Right of the blocked corridor

You'll spiral around the corridor and hear the Labyrinth shift. You'll find a strange object in the middle has appeared. Enter the corridor closet to the blocked corridor.

Bones on the middle

The corridor will twist until you have to crawl through the crawlspace filled with roots.

Crawl through creepy crawlspace

A strange spire will now be in the room. Enter the corridor that's opposite of the blocked corridor.

Spire in the middle

Once you exit the twisting corridor, the spire will have grown into a person.

There's only one corridor left, so enter through the one opposite of you. You'll eventually reach the prison once more.

Prison Again

[3] Escape the Chatterer

When you try to exit the gate, however, this will start yet another chase with the Chatterer.

The Chatterer Chases

[4] Search for Sunny's Pillar again

When you're finally free, you'll find yourself in a misty area again. Head in a general forward direction. You'll need to weave through lots of broken architecture in the way, but there are no side paths.

You'll eventually reach Sunny's Pillar. Mold the Genesis Configuration into this shape by splitting it into three pieces.

Use the Genesis Configuration

A brief flashback will occur, and the pillar will dissolve.

Related Guides

List of All Walkthroughs

All-Walkthroughs

Clive Barker's Hellraiser Revival Wiki

Hellraiser-Wiki

Hub-Link