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Hunt Marlowe Part 2 Walkthrough - Clive Barker's Hellraiser Revival

SindiLast Updated: October 16, 2026 at 10:09 AM
Table of Contents

Hunt Marlowe Part 2 Summary

Sunny still needs more hearts so Aidan continues his hunt for Marlowe. He comes face to face again with Bruno, who steals the Genesis Configuration from him.

Key ItemsHeart-Shaped Inset, Spirit Warding Bell
Potential WeaponsSawblade, Baseball Bat
Potential UpgradesPillar of Suffering, Assault Rifle: Overloaded Cartridges, Revolver: Snap Hammer, Assault Rifle: Double Drum Magazine

Hunt Marlowe Part 2 Walkthrough

[1] Exit the Labyrinth.

Leave your apartment.

A Labyrinth hallway with a Save Point at the end of the hall

When you arrive at the Labyrinth, a black laser will be passing through the lay of the land. Take cover from the blocks and avoid it. You will die if you get hit by it several times in a short time period.

A structure floating in the Labyrinth is sending out a black laser. This is pointed at by a red arrow.

Manipulate blocks while in safety so that you can move onward.

Controlling a blue block with the Genesis Configuration from behind a stone block

Hit this pillar with fire. Take the fire and aim it at another pillar from behind you.

Pillar with fire on it. Its stone is silver-white.A silver-white pillar in the distance. The Genesis Configuration's power is aimed at it.

Proceed to the eastern side of the area with the higher walls. You can now use the fire there to manipulate the obstacle blocking the Pillar of Suffering.

Genesis Configuration aimed at a Pillar of Suffering

Now, proceed forward again and go to the exit.

A large exit structure with blue glowing lights

[2] Open the large gate.

You will arrive back in a real-world alleyway. Enter into the building.

Cult members in an alleyway

Keep moving forward and you will meet Zora. You can check out her wares after the conversation. Beside her shop is a Save Point.

Zora on a raised platforme. She is greeting you with "Aidan, baby! You just keep going don't cha?".

You can open the door on the left and go in guns blazing, or you can go through the opening to its right with a stealthier attack plan.

A closed two-door entry wayA pathway which looks like its door was torn off, leaving behind wooden scraps at its borders.

Either way, get rid of the cultists. Approach the middle figure and interact with it. Change the Genesis Configuration to the corresponding shape.

A statue with a blue opening in its middle. A gun is pointed at it.A close-up of the opening with the Genesis Configuration floating in front of it

Obtain the Heart-Shaped Inset.

A metallic heart. Heart-Shaped Inset. Carefully crafted to unlock a gate.

ItemImage
Revolver: Snap HammerA weapon upgrade inside a pipe
On the left side of the room

Go back outside. Place the inset at the gate to open it.

Gate with sculpted figures on it

[3] Explore the area.

The cenobite will come talk to you again.

The cenobite calls to Aidan.

Press forward and enter the room full of manequins. There are enemies once you get to the more open area so be vigilant.

Dark hallway full of manequins

The mobs come fast so you can pick up the fuel canister from the storage room and set it up so that you can burn a lot of them at once. It'll also be good to have some kind of melee weapon on hand so that you have something to fall back on if you run out of ammunition.

Fuel canister on top of a box that is part of a pile of boxes

Continue on to the courtyard.

An open area with statues and large containers at the side

As you go further, cultists will appear again. Get rid of them.

A cultist at the distant doorway

ItemImage
Assault Rifle: Double Drum MagazineA weapon upgrade on the table
Past the two giant spinning wheels
SawbladeA sawblade on the table
Past the two giant spinning wheels

Open this gate. You will pick up the cellphone and get a flashback. There is also a Save Point in this room.

A metal gate leading to a storage room

Enter the hole in the room.

A hole in the floor. There are boxes underneath.

ItemImage
Baseball BatA baseball bat being held by a mannequin

Wind up the music box to obtain the Spirit Warding Bell.

A red music box with a large wind-up key behind it

Enter the next room and be ready for a boss fight.

A room with a large statue

[4] Defeat Bruno.

The techniques from the last Bruno fight will work the same. Use blunt weapons and strike him with metals using the Genesis Configuration. Don't forget he can become a pool of blood! You can now also set him on fire.

Aidan about to strike at Bruno with a bat

At some point, you will think it is over, but it is not. Head up using the ladder. If you see a pool of blood on the wall, be ready to fight again.

Hallway where a large patch of the wall has blood on it

Bruno will steal the Genesis Configuration from you. Head back to the courtyard and put back the Spirit Warding Bell in its place.

Bells are hanging from hooks. There is a plaque beneath them. One bell is missing.

Arrange the bells in this order:

The bells are arranged in this order: the bust, the mask, the body, the cube, the crowd

Related Guides

List of All Walkthroughs

All-Walkthroughs

Clive Barker's Hellraiser Revival Wiki

Hellraiser-Wiki

Hub-Link