Chain and Sickles
The chain and sickle is likely the last weapon that the player will discover in the early game. It is unique in that it is able to hit enemies all around Elliot, but only at a fixed distance. If the enemy is too near or too far, the hit won't proc.
However, when using the special attack of the chain and sickle, the player will be able to continuously attack at a shorter distance and be able to lure in enemies into themselves. At the end of the attack, there is also a grabbing motion that acts like another attack that also pulls the enemy close to Elliot.
Later, we will go deeper into how to maximize the potential of using a chain and sickle.
All Obtainable Chain and Sickles
| Name | Image | How to Get |
|---|---|---|
| Scythe Chain | Collect while looking for the Moonmirror in the Rainbow Lotus. | |
| Orochi | Acquire from Secret Cave 1 during the Age of Magic. | |
| Ouroboros | In the Fire Ruins during the Age of Budding |
Chain and Sickle Magicites
Magicites are special gems that can help the player's weapon have added effects. Some magicite effects may be powerful but will have some consequence in exchange.
How to Acquire Magicites
Magicites can be acquired by finding them in chests in the overworld. Special 5-star Magicites can be locked in red chests behind special doors that can only be opened with the Leytstaf.
Magicites can also be obtained through the Magicite Shop. At first, before obtaining all types of weapons, the player can only get random magicites for all weapons for every 5 magicite fragments the player exchanges. Once obtaining all weapon types, the player can create magicities for specific weapons for every 10 magicite fragments.
| Shop Symbol |
|---|
The shop is available in every town for every age. Just look for the Magicite marker on the map!
| Related Article |
|---|
| Mist Ruins Walkthrough |
List of All Chain and Sickle Magicites
| Magicite | 5☆ Effect |
|---|---|
| Attack Up | Raises Chain and Sickle attack by 10 |
| Critical Damage Up | Increases Chain and Sickle damage dealt with critical hits by 50% |
| Charge Time Down | Reduces Chain and Sickle charge time by 30% |
| Binding Chain | Creates a 80% chance of stunning enemies hit with Chain and Sickle special attacks |
| Footwork | Increases movement speed while charging Chain and Sickle by 50% |
| Lashes | Increases damage by 20% with each hit (up to 60%) during regular Chain and Sickle attacks |
| Risky Gamble | ・Increases Chain and Sickle damage dealt with special attacks by 50% ・Delivers 1 damage to oneself if Chain and Sickle special attack misses enemy |
| Fire Dance | Launches fireballs forward while charging with Chain and Sickle |
| Afflicted Efficacy | Increases Chain and Sickle damage dealt to status-afflicted enemies by 50% |
| Mind's Eye | Regular Chain and Sickle attacks deliver guaranteed critical hits to enemies positioned to the rear |
| Critical Rate Up | Increases Chain and Sickle critical-hit rate by 20% |
| Double Swing | ・Causes regular Chain and Sickle attacks to hit twice ・Reduces regular Chain and Sickle damage dealt by 35% |
| Frost Swing | Creates a 40% chance of freezing enemies hit with regular Chain and Sickle attacks |
| Penetrator | Chain and Sickle special attacks pass through enemies instead of drawing them in |
| Succor Stance | Restores x1 Life when landing a hit with Chain and Sickle special attacks while Life is 5 or below |
| Related Article |
|---|
| List of All Magicites |
Best Chain and Sickle Magicite Combinations
The chain and sickle might be the hardest weapon to master for many players with its unique gameplay, but it can still be a good damge dealer and support weapon when used well.
If the pulling mechanic of the chain and sickle is too hard, the player can also equip the Penetrator magicite so that the special attacks will just pass through enemies instead.
The special magicite Risky Gamble will reduce Elliot's vitality whenever he misses a special attack. This means that if the player isn't adept in using the weapon, they can easily cause self damage. However, if their timing matches up with hitting the opponent every time, this can actually boost the attack of the weapon by a lot.
In combination with the Succor Stance magicite, the player can keep Elliot from dropping their vitality, especially with higher rarity magicites, while still maintaining the high damage output.
Like with the hammer, the chain and sickle is able to stun enemies when equipped with the Binding Chain magicite. This makes it a viable partner to the boomerang which has special magicites that boosts its performance when dealing with status-afflicted enemies. In addition to that, the chain and sickle can also increase its own attack towards those enemies with its Afflicted Efficacy magicite.
Finally, the chain and sickle can stop foes in their tracks with some more status-afflicting magicites that can freeze them or use fire to get in their way.
| Build | Magicites |
|---|---|
| For all Builds | Attack Up, Critical Damage Up, Lashes, Critical Rate Up |
| Living on the Edge | Succor Stance, Risky Gamble |
| With the Boomerang | Binding Chain, Charge Time Down, Afflicted Efficacy |
| Stopping Enemies | Fire Dance, Frost Swing, Afflicted Efficacy |
Trophies related to Chain and Sickles
| Trophy | Name | How to Get |
|---|---|---|
| Chain-and-Sicklemaster | Defeat 200 enemies using a Chain and Sickle. |
| Related Article |
|---|
| List of All Trophy |